Ox inventory examples. System Architecture The ox Feb 22, 2025 · Navigate to: ox_inventory\modules\inventory\server. ox inventory example. This page documents the core functionality, architecture, and usage of the ox_inventory resource. For end-user documentation on using the inventory system, see User Guide. Install all resource dependencies oxmysql ox_lib Download a release or build the source code. It covers the internal architecture, key extension points, API usage, and common customization patterns. 2 = 20%). The server side files are essentially a list of the shop's inventory. allowArmed?: boolean If set to true will allow use of item while armed with a weapon Documentation for Community Ox's resources for FiveM/RedM. Nov 1, 2023 · Go to config. Contribute to NickoFebri/ox-inventory-examples development by creating an account on GitHub. addSphereZone Slot-based inventory with metadata. The client files are the setup for how the shop is used by the player. SetSlot(inv, item, count, metadata, slot) you will see the following code, add the line with the comment: Contribute to overextended/ox_inventory_examples development by creating an account on GitHub. See full list on github. Example Resource We put together an example resource showcasing how to properly utilise the stash API: May 8, 2025 · Developer Guide Relevant source files Purpose and Scope This guide provides technical documentation for developers who want to extend, modify, or integrate with the ox_inventory system. Contribute to overextended/ox_inventory_examples development by creating an account on GitHub. Default: 1 If set to a decimal will consume durability instead (0. The keep argument is either a string or an array of strings containing the name (s) of the item (s) to keep in the inventory after clearing. description?: string Item description that will be shown in the tooltip consume?: number Item count needed and removed use. Returns the inventory associated with the ID (and owner if defined). allowArmed?: boolean If set to true will allow use of item while armed with a weapon Jan 25, 2024 · Description: Created this about a year ago, basically you just need to add the example items to ox_inventory and if you want you can create your own following the examples. Clears the specified inventory. ox_target Resource start order It's important for your resources to start in a logical order to prevent errors from missing dependencies. Otherwise returns null. cfg in ox_inventory folder and set like this setr inventory:target true It also will works on stashes May 10, 2025 · Inventory System Relevant source files The Inventory System in the Overextended framework is a comprehensive slot-based inventory management system that handles items, weapons, storage, and interactions between different inventory types. com If set to false does not close the inventory on item use. The input for zones differs slightly from all other options, instead taking the zone properties and two additional properties (drawSprite, and options). If set to false does not close the inventory on item use. Install optional dependencies These resources aren't required but provide additional functionality. lua Inside of the function function Inventory. Jun 28, 2024 · Introduction This resource provides examples of how to use exports within Ox Inventory to register shops on the fly without editing the data files of the inventory itself. Contribute to overextended/ox_inventory_examples development by creating an account on GitHub. Contribute to overextended/ox_inventory development by creating an account on GitHub. kcgngb ucbfjq wlnc dgpbfm vnsxwkfb zudm nalvjpxz jfop ryxv xque